d5sh501 5 = Shadow // summon shadows PYTHON: in snake form, the druid can attack with a bite that causes 1d3 damage and poisons the target with similar effects to the Assassin's "Poison Weapon" ability. Hivekeepers recognize and promote the productive capabilities of these animals; and they also learn utilize the potent natural weaponry that these animals have developed. When it does hit, it inflicts an additional 4 points of crushing damage to the target, and has a 30% chance to knock down the target for 3 seconds if they do not save vs. wands. 1. Keen Arrows They understand that water cannot be contained or controlled, only influenced. This spell can either create a stack of 20 bolts, arrows or bullets. Dawnbringers are especially vigilant foes of the undead, which they see as a plague upon the living, corrupting the life that is the gift of Lathander. May cast Power Word: Blindness once per day at level 13. Successful attacks have a chance to grapple the target, briefly Slowing them; they must make a saving throw to avoid this. Notes: CLERIC_SPIRITUAL_CLARITY 3 = Astral This spell imbues the caster with pure force that can use against enemies. When the druid casts this spell, selects an area within range. At 5th level, may shapeshift into the form of a giant spider. DESERT RANGER: these are among the toughest warriors in the land. DIRE WOLF: in dire wolf form the druid has 19 STR. d5fnp03 0 = knowledge // identify Multiclass: Cleric/Thieves can be Nightrunners, Mystra's Blessing: Cast's priest spells at +1 level, Multiclass: Multiclass characters may not become painbearers. Enthralled creatures stand where they are, and fail to notice creatures around them. You can install both the 'normal' and 'multiclass' versions of Faiths and Powers, but they should be installed at different points in your install order. Beginning at 5th level, if the Ur-Priest kills a target with this ability, casts priest spells at +1 level for 5 rounds. Multiclass: Fighter/Clerics, and Fighter/Mage/Clerics can all be Dawnbringers. STORM SHIELD: This spell lasts 1 round per level of the caster. CLERIC_RECALL_SPIRIT 6 = Death Everwatch Knights do not have a special smite ability. WIZARD_PROTECTION_FROM_PETRIFICATION 2 = Exploration BROKEN BLADE OF TEMPUS: Broken Blades honor Tempus by treating those wounded in battle. At 3rd level, Paingivers can use Loviatar's Caress once per day. b_w429 4 = Charm //Emotion: Hope Shades is similar to Shadow Monsters and Demi-Shadow Monstersâ€”it allows the caster to shape material from the Demiplane of Shadow into illusionary creatures. Faiths & Powers adds some mild variants of the ranger class - different kits that are focused on different geographical areas. CLERIC_EARTHQUAKE 7 = Earth Followers of Azuth, known as Monitors, are magical enforcers, policing misuse of the Weave by evile practitioners and empowered to challenge even the mightiest spellcasters. CLERIC_UNDEAD_WARD 4 = Death CLERIC_HOLY_SMITE 3 = Combat Upon casting this spell, a mass of rocky material is drawn from the environment, shaped into roughly humanoid form, and imbued with a modicum of sentience. Alignment: Cannot be Neutral Evil or Chaotic Evil. Additionally, they gain access to spells at a 3rd level, rather than 9th level. 25% of all melee hits Stun the target for 1-2 seconds upon a failed save vs. Petrify. Race: Only Elves can become Elven Archers, Race: Only halflings can be halfling slingers. Sphere Access: Very high access. At 5th level, Glyphscribes can cast glyph of warding as a special ability once per day. They revel in arctic storms and learn to manipulate the forces of water and air. CLERIC_HOLD_ANIMAL 1 = Animal Azuthan clergy tend to love magic for its own sake. CLERIC_NATURE_BEAUTY 7 = Charm This ability lasts for 2 rounds at first level, +1 round at levels 2, 8 and 14. When this delicate vial is thrown at a target, it breaks open, splashing them with holy water. The nightrunner gains an extra use of this ability at levels 10 and 16. At 9th level, the druid become immune to poison. Get full address, contact info, background report and more! CLERIC_ALICORN_LANCE 2 = Sun May allocate 2 points (++) to Single-Weapon Style and Two-Handed Style, and 3 points (+++) to Two-Weapon Style. She was supposedly slain under mysterious circumstances during the Avatar crisis, but at least one sect of her worshipers, the Mistwalkers, continue to receive divine power. And subjugated by careless humans and demihumans double strength dispel magic and are affected! Spell access, so they can use scrolls and wands normally restricted to.... 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