As a part of the Great Kingdom of the Oerdian people, Greyhawk rose to be the greatest city in the world. Nerull is the God of Death; the one universal constant that afflicts all mortal races. All of the gods described on the following pages are (c) and (TM) of TSR/WotC/Hasbro, Inc. The very essence of the living world, encompassing all of nature and the life-giving rain. Since his campaign was largely built around the needs of lower-level characters, he didn't think specific deities were necessary, since direct … Currently, no one knows how long the Flan inhabited the Flanaess before the Flan Tracking system was introduced (perhaps retroactively) with its first year designated equivalent to -2150 CY. al. Hope you enjoy my work. None shal As the Flan people were assimilated and/or conquered by the invading Oeridians and Suloise, so too were their Gods and Goddesses brought into the invading culture. In general, though, I favor the campaign content from the 1980 Folio and 1983 box set, and the updates to that setting from "Greyhawk's World" and "From the Sorcerer's Scroll" columns from Dragon Magazine, over later publications. The Flan mythology is based around generation cycles, with a first generation of greater gods, a second generation of lesser gods, and succeeding generqations of heroes, kings, and mere mortals all the way to the present day and age. Beory is the “Oerth Mother”. This page was last modified on 4 November 2013, at 21:12. Zagyg left to investigate something 60 years ago and has not been seen since. Demi-Gods: These are the least powerful and in many ways are similar to the Lesser Gods. As an Amazon Associate I earn from qualifying purchases. 0294 - The Seven Tribes of the Sheldomar Valley unite to form the Kingdom of Nerask-Harad. Folks just don’t seem to like the Gods of the Suel. In the Gary Gygax “Gord the Rogue” novels, he is equated with the arch-daemon Anthraxus. The result are known as half-elves, half-ogres, and half-orcs respectivel… It is somewhat interesting to note that Beory’s position of Oerth Mother is bifurcated by both Ehlonna “of the forests” and Obad-hai. Gary was so excited and energized by this new idea that within 2 weeks he had bashed out a whole set of rules for dungeon-crawling with individual charact… 9578 Player’s Guide to Greyhawk, 1998 11374 The Scarlet Brotherhood, 1999 11621 Slavers. Some Lesser Gods may be declining from exalted status or may be ascending to greater force. Official documents and messages sent to Elven communities will be written in both Common and Olve-Vocca, and books and media within elven communities is naturally written in such, but otherwise it sees little use by nonelves. That was enough for me back in the early 80s. Humans are capable of producing viable young with elves, ogres, and orcs, as well as possibly other species as well. Pelor is the main god in the Common pantheon, not because of his position in a pantheon but because he is a very popular. Their wavy or curly hair is usually black, brown-black, dark brown, or brown. The Flan peoples were the first humans known to have settled the eastern portion of the continent of Oerik, the Flanaess, which is named for them. Hero and Demi deities Gadhelyn; Ye'Cind; Elven Language [edit | edit source]. Flan is generally used in reference to the Flan people, (sometimes called the "Flannae"), a race of humans of Oerth, though the term may also refer to the language and culture of said people. Pelor is Beory’s favored husband, father of many of the Flan gods. So about a year ago I carefully looked at the listing of Gods that appears in the WOG sourcebook. In my Greyhawk games, I tend to use bits and pieces from many Greyhawk products. Wargamer and RPG'er since the 1970's, author of Adventures Dark and Deep, Castle of the Mad Archmage, and other things, and proprietor of the Greyhawk Grognard blog. Moderators:AGM Rimfakse, GM Sun, AGM Goldsmith, AGM Variant, GM Reinar, AGM Lemming, AGM Azal, agmMadness, AGM Urogalen Humans are omnivorous and give birth to live young. Pre-migrations Flan are described in the World of Greyhawk Fantasy Game Setting's Guide to the World of Greyhawk as "hardy and capable hunters but not particularly warlike, and their small and scattered groups made no appreciable civilizing efforts." Only the Flan Gods are “common”. In this collection of videos, we will briefly discuss the migration of the human races (Flannae, Suel, Bakluni and Oerid) in the DnD world of Greyhawk. Regions of the Flanaess that contain a significant number of Flan peoples include Geoff, Sterich, the Rovers of the Barrens, Tenh, and the Wolf Nomads. In ancient times, the Flan feared the Ur-Flan, rare mystics and necromancers who held entire tribes and kingdoms in bondage to their evil. Their deities are the Big Guns, and although the Suel have three Greater Gods themselves, none of them has been accepted by the rest of the populace in the Flanaess. The Free City of Greyhawk. The Greyhawk gods have been developed and rehashed a lot over time, especially in Dragon magazine/Polyhedron/Living Greyhawk Journal articles and the like and there may be inconsistencies (especially in 4e-5e once they started mashing the deities up … Many other species are descended from or related to humans, including bredthrall, derro, skulks, yuan-ti, and others. Gestation is typically about nine months, and humans reach sexual maturity by their teens. Flan: Olven-Vocca. This is a process well known to history; the Romans were the masters of such syncreticism, and the Germanic tribes (down to the Norsemen of the Viking age) were not above bringing in foreign deities they found particularly attractive or useful. Acknowledgment is also given to Nerull, as an unavoidable part of the Flan history. Four of them are Greater Gods, which is a record among “common” Gods originating in a particular race (the Oeridians have 2, the Suel and Baklunish have none). The following deities make up the Flan pantheon: The following Flan kingdoms existed prior to the Great Migrations: https://ghwiki.greyparticle.com/index.php?title=Flan&oldid=22212. 0370- The Archmage Tunrafe of Nerask, cousin to the King, journeys west to the lands of the Suel to … Originally numbering only a few dozen, the number of gods has since increased dramatically to almost 200. Only Rao, as God of peace, reason, and serenity, seems out of place in this quartet, but that might speak to the non-warlike nature of the Flannae, whom we are told were excellent hunters but poor warriors, and which led to their eventual downfall at the hands of the more aggressive Oeridians and Suloise. Caerdiralor. The result are known as half-elves, half-ogres, and half-orcs respectivel… Humans are capable of producing viable young with elves, ogres, and orcs, as well as possibly other species as well. The passage that I find the most interesting in the Fantasy Setting booklet is … However, when Gygax started to build his own campaign world called Greyhawk, one facet of culture that he did not address was organized religion. Many other species are descended from or related to humans, including bredthrall, derro, skulks, yuan-ti, and others. This is a simplification, for the Flan boast several pre-Migrations cultures, including those found at Sulm in the Bright Desert, Veralos on the edge of Rift Canyon, Tostenhca in the Griff Mountains, and several others. (In Flan: Noniz) Gnomes, also known as rock gnomes (distinct from Deep Gnomes) stand around 3' tall, and are built solid and muscular. 2000 11742 Gazetteer, 2000 11743 Living Greyhawk Gazeteer, 2000 Ivid the Undying, 1998 Dragon Magazine OJ Oerth Journal, appearing on Greyhawk Online LGJ et. Eyes are typically dark brown, black, brown, or amber. Having not used Greyhawk as a setting as much as some of you fine folks, I have a few questions since one of the players in the online game I dm for wants to have a religious character. Forty centuries before the golden sun of the Aerdi rose in the east and the rampant lion of the Rhola and Neheli crushed Vecna’s undead legions, a twisted civilization rose and fell upon the fertile plains of the Dragonshead Peninsula. He is also considered to be the god of summer by the Flan. Obad-Hai is the god of Nature, Woodlands, Hunting, and Beasts, one of the most ancient known. However, the descriptive text, where it differs from established sources, and the original ideas, are (c) Tal Meta. And the nature of those divinities is striking in its importance. The Flan pantheon can be said to be the most “generic” of the various pantheons described in the World of Greyhawk Fantasy Setting boxed set, as all of the Flannae deities are also listed as being “common”. When I started to use the World of Greyhawk two years ago, I never liked the way the various Gods of Greyhawk were just thrown together without any order. This could indicate a certain level of respect, even on a subconscious level, for the Flan from the Oeridians and Suloise. Gnome facial features seem slightly exaggerated compared to humans, with rough skin, large noses and ears and earbrows. Olve-Vocca sees little use outside of elven communities. Living Greyhawk didn't interest me during 3e. He is a positive male aspect and a fertility god, the eternal enemy of Nerull . It specialized in wood trade and garment making. Until recently I had never read the WGK box set. DRAGON ® magazine, A Guide to the WORLD OF GREYHAWK® Fantasy Setting, the Glossography for the Guide to the WORLD OF GREYHAWK ® Fantasy Setting, GREYHAWK Adventures, From the Ashes, and other sources. 0161 - The Flan wizard, Galap-Dreidel builds Inverness to protect his "Soul Gem." They are brown skinned with blue eyes and light hair, with male gnomes having a tendency towards baldness and light beards. Although the Flan Empire has maintained good relations with the Elven Kingdoms in it’s borders as well as distant ones; other nations are close to conflict. Many major deities, as well as those Many modern theologians believe the Flan teachings to be the closest to revealing the true nature of the gods. Many of these are extremely minor, if not almost forgotten entirely. Greyhawk deities: | The legion of fictional |deities in the |World of Greyhawk| campaign setting| for the |Du... World Heritage Encyclopedia, the aggregation of the largest online encyclopedias available, and the most definitive collection ever assembled. Allitur (Flan) LG god of ethics and propriety Domains: Good, Knowledge, Law, NobilitySubdomains: Agathion, Thought, Archon, MartyrWeapons: Shortspe Flan Gods - d20 World of Greyhawk Board d20 World of Greyhawk Board Ancient Flan Tribes. Minotaursare said to be descended from cursed humans. Widely Worshipped Gods … He is often called the Shalm. Many Flan follow the Old Faith. 19 are good and only 5 are evil. In -319 CY a record emerges of a city being built in an area frequented by grey hawks. His holy symbol is a mask of oak leaves and acorns. The Domain of Greyhawk amd Kingdom of Celene sit on a razors edge and there are rumors of war. It might be suggested that they form a “divine pair”; the offspring of Beory, and in their way analogous to the various divine twins whom we see throughout European pre-Christian culture (Freya and FreyR amongst the most prominent examples). Caerdiralor was a fell land dominated by Tiamat-worshipping priests and mystics. Minotaursare said to be descended from cursed humans. During the Greyhawk Wars, as Iuz waged a war of genocide against the Barrens nomadic Flan, he waged war against the centaurs of the Barrens as well. Flan Gods. What is interesting is the nature of the Gods of Flan origin. Flan is generally used in reference to the Flan people, (sometimes called the "Flannae"), a race of humans of Oerth, though the term may also refer to the language and culture of said people. Of life breeds strong warriors official List of Deities and Domains in the early 80s is a male. Seen since my Greyhawk games, I tend to use bits and from. 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